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Mobile

Mobile app development for iOS, Android and cross-platform

The hard parts of mobile are not the screens. They are state, sync, release management and the long tail of real devices.

Mobile app development is building an application that behaves on a real device, on a bad connection, in the hands of someone who will not read instructions. We build native iOS and Android apps and cross-platform apps, and we take responsibility for the parts that decide whether it survives: offline behaviour, background sync, release process and crash-free rate.

A product team reviewing a delivery roadmap and application designs together around a meeting table.
What We Do

What we build

From first architecture call to a release cadence your team can run.

Native iOS and Android

Swift and Kotlin where the app depends on platform capability — background processing, hardware access, complex gestures or genuinely native performance.

Cross-platform

One codebase across both stores where the app is primarily screens and data. We will tell you which of the two your product actually is before you commit to either.

Offline and sync

Local-first data, conflict resolution, queued writes and honest connection state — the difference between an app that works on a train and one that shows a spinner.

Release engineering

Signing, staged rollout, crash and performance monitoring, and store submissions that do not become a person’s full-time job.

Why Us

What changes

A mobile app earns its place when it removes friction that the web cannot.

01

Field work stops depending on signal

Staff capture data where the work happens and it reconciles when connectivity returns, instead of being written down and typed in later.

02

A direct channel to your customer

Push, identity and device capability that a mobile browser cannot reach, without renting the relationship from a marketplace.

03

Releases become predictable

Automated builds, staged rollout and crash monitoring turn store releases from a quarterly risk into a routine step.

Who this is for

Common situations.

  • A field or operations team is working on paper because no tool fits the job
  • An existing app has poor ratings, high crash rates or an unmaintainable codebase
  • A web product needs a genuine mobile experience, not a wrapped website
  • You need one team accountable for both stores and the backend behind them
Tools we build with

Platform-native where it matters, shared where it does not.

  • Swift
  • SwiftUI
  • Kotlin
  • Jetpack Compose
  • React Native
  • Flutter
  • SQLite
  • Firebase
  • Fastlane
  • App Store Connect
  • Google Play Console
How We Work

From first call to scale.

  1. 01

    Discovery

    We start by listening — your goals, constraints, and where technology can create real leverage.

  2. 02

    Solution design

    Our engineers shape the architecture, scope, timeline, and team before any code is written.

  3. 03

    Build & iterate

    We ship in focused increments, measure impact, and refine with you at every step.

  4. 04

    Scale & support

    We harden, optimize, and grow the solution — and stay on to support it as you scale.

Questions

Mobile development, answered

The decisions worth getting right early.

01

Native or cross-platform — which should we choose?

Cross-platform is the better economics when the app is mostly screens, forms and data, and you want feature parity across both stores from one team. Native wins when the app leans on platform capability — sustained background work, deep hardware access, demanding graphics or gesture-heavy interaction — or when a few hundred milliseconds of responsiveness is the product. We make that call against your feature list, not as a house preference.

02

How long does it take to build a mobile app?

A focused first release with a clear feature set and an existing backend is typically 10 to 16 weeks including store submission. Add time when the backend has to be built alongside it, when offline sync is a core requirement, or when the app must pass an enterprise security review before launch.

03

Do you handle App Store and Google Play submission?

Yes — publishing under your own developer accounts, so the listings, the reviews and the ownership stay with you. We configure signing, staged rollout and the release pipeline, then hand the process over with documentation your team can follow for the next release.

04

Can you take over an app someone else built?

Frequently. We start with an assessment — dependency and platform-version currency, crash-free rate, test coverage, build reproducibility and the state of the release pipeline — and give you a written view of whether it is worth stabilising or worth replacing, before either of us commits to a direction.

Let's Build

Let's engineer what's next.

Tell us where you want to take your business. We'll map the architecture, timeline, and team to get you there — and reply within 24 hours.